KidVenture
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WELCOME!

KidVenture is a project for children, teachers, parents and for all that hold an interest on entrepreneurship education and computer learning games.

The project's main goal is to create an innovative computer learning game for Entrepreneurship Education of children between 6  and 10 years old, for use in formal, non-formal and informal education settings, and that will be available completely free Europe wide.

KidVenture is a project promoted by 7 organisations belonging to 5 different European countries and co-funded by the Erasmus+ Programme.
Learn More

YOU CAN NOW PLAY THE FINAL VERSION OF THE KIDVENTURE GAME!

It's available in English, Czech, Greek, Italian, Portuguese and Turkish

​Problems playing the game? Check the Game Manual and the Walkthrough videos here

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Found a bug? Report it here.Thanks!
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​Do you want to translate the game to your language? Contact us here.

THE GAME & LEARNING APPROACH

Enjoy an exciting learning experience on Entrepreneurship
In the Game, four individual Players embody the role of entrepreneurs, with different profiles (interests) – Finances, R&D, Marketing and Production. With a help of a mentor, they will engage in a journey to develop and launch a Robot Toy in the market. They begin by identifying the market needs, then proceed to prototyping and testing, followed by a financial planning just before engaging in the production to be able to finally launch the Toy Robot in the market.
The Game was designed to facilitate the development of entrepreneurship competences of children, according to the KidVenture Framework for the Key Entrepreneurship Competences. This Framework was a result of a research activity held by the KidVenture consortium and is available for viewing and download here.

THE STORY

Get immersed in an engaging adventure through the innovation and business worlds

WHO WAS THIS PROJECT FOR?

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EDUCATORS

Educators - teachers, parents or others - joined our discussion groups and pilot testing to share their views and help us design and develop a learning tool that meets their needs.
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CHILDREN

Children - 6 to 10 years old - may participate in challenges and contests we will be launching and in the development process, namely in the pilot testing.
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ORGANISATIONS

Organisations - schools, public bodies in the area of education, organisations active in  entrepreneurship education, parents associations and others -  closely followed the project, providing inputs and helping to disseminate the project.
Contact Us

KidVenture - Increasing the entrepreneurial culture of children through gaming
PROJ. Nº 2016-1-UK01-KA201-024262​ | 
© 2017 all rights reserved  | version 1.0

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The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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